‏إظهار الرسائل ذات التسميات wants. إظهار كافة الرسائل
‏إظهار الرسائل ذات التسميات wants. إظهار كافة الرسائل

السبت، 23 يونيو 2012

Windows 8: Microsoft wants to convince the business

With a dual interface system, Microsoft is struggling to convince for future migration to Windows 8. Several demonstrations were made at the TechEd to reassure professionals.

At the beginning of June held conferences TechEd in Orlando in the United States where Microsoft wished primarily reassure companies on the possibility of easily migrate to the new version of Windows.

A demonstration was made to tell professionals that it was possible to launch applications made for Windows 7 but Windows 8 and that it was even possible to run an instance of Windows 7 directly in Windows 8 via the hypervisor directly integrated into this new version.

Windows 8 Desktop

At the direction of the "Developer experience" team of the firm of Redmond, we welcomed that it is now very easy to develop an application on Windows and to the test on the two latest versions at a glance. In addition, it is also possible to separate the two systems on two screens display to check step by step the developed application and thus control the behavior on each of the versions of Windows.

Another demonstration that could delight the DSI, it's Windows To Go. This new feature allows to have a fully customized environment as per the information system of the enterprise, all on a USB key or an external hard drive. This feature is only available with the Windows 8 Enterprise version that also supports BitLocker for encrypting data contained in the key or the hard disk. Thus, the employee may have its environment in the Pocket and use it on any machine. If the user is pulling the USB or the hard disk of the machine, the system goes into pause for 60 seconds, beyond, the system simply stops to prevent access to the data of the employee.

Loss of the key or the hard disk, the system and the data can be encrypted and thus avoid the loss of sensitive and confidential business data. Microsoft States that this feature works also well on computers that have a BIOS as the UEFI and than on first use on a new machine, the drivers are install without the need to restart the system at the end of procedure.

Is this be convincing enough for businesses? The future will tell...


السبت، 2 يونيو 2012

XCOM: Enemy Unknown… An invader who wants you well

It is in the autumn that should be the next alien invasion. And you are going to find out why, this time with a certain impatience expected...


Note the, our universe is divided into two categories of aliens… Those who don't want to harm anyone, who inadvertently crush on our planet, and fun to continue just for the pleasure of dissect them then. And those who arrived with a specific goal in mind: in General, one of us back to the Stone Age in less time than it takes to play the 5 meeting of third Type music notes. Clearly, it is in this second category that the studio Firaxis is held through its next set of battle management, XCOM: Enemy Unknown. A title that we were able to try for a few hours last week, and which has left us excellent impressions, it is for this that are you talking about.


First of all, it should be noted that this new Act of an iconic series on PC and has now nearly two decades was in fact nothing new. He resumed the point about the mechanical of the first episode, in which the player took control of the resistance, and, in a secret base, led the response to the extra land invader. Therefore, gameplay is divided into two parts: a phase of management which was mainly to establish a defence strategy and develop its base and his troops, by building research laboratories or training centres. And a more tactical phase, in turn, where it was flying a squad on the field. Firaxis therefore propose us that a simple remake, say some. Yes, but it does brilliantly.


2K Games XCOM ENEMY UNKNOWN screenshots (11) 2K Games XCOM ENEMY UNKNOWN screenshots (14)


2K Games XCOM ENEMY UNKNOWN screenshots (6) 2K Games XCOM ENEMY UNKNOWN screenshot (4) 2K Games XCOM ENEMY UNKNOWN screenshots (1) 2K Games XCOM ENEMY UNKNOWN screenshots (3)


Take tactical sequences, for example. Quite remarkably, Firaxis was able to print them pretty dynamism, despite the constraint of the turn, proposing particularly interactive environments: buildings, areas of blankets, this car badly parked end street which deserves that it deletes its door, everything is destructible, which requires the player to adapt its strategy and positioning of its troops permanently. Furthermore, developers took care to never offer static landscape during missions: it will always find a small climate effect, some garbage cans on fire, coming a little life to all.


-Side strategy, we of course could not test all possibilities of action, but our brief experience has allowed us to discover a hand both simple, effective, and good taste, each tower allowing a shift and an action, or two trips by soldier. On the tactical range, it looks quite large. Each Member of our group of intervention will thus have of its own arms, and its own competence, which should be used in good intelligence and taking account of synergies. On the other hand, it should be noted that the proposed maps have a vertical dimension, that will be used, or not, to infiltrate a position by a roof, or to offer the best angles of fire for a sniper. And of course, all of this will be scalable: more fighting proceed more modes of travel and arms will develop, through the alien technologies that can retrieve on each battlefield, and study in our laboratories. Thus, our men will develop jet packs, combinations of invisibility, and even psychic powers to take control of the opponent, to dance on the Michael Jackson.


2K Games XCOM ENEMY UNKNOWN screenshots (12) 2K Games XCOM ENEMY UNKNOWN screenshots (17)


2K Games XCOM ENEMY UNKNOWN screenshots (26) 2K Games XCOM ENEMY UNKNOWN screenshot (7) 2K Games XCOM ENEMY UNKNOWN screenshots (8) 2K Games XCOM ENEMY UNKNOWN screenshots (4)


And after each mission, it will be of course the time accounts, an important moment that will remind us that these a few skirmishes on the ground will be seen in a context of more global invasion. For example, each lost unit will mean not only a decrease in your active forces. It will result in a loss in terms of experience, since the recruit to replace will leave zero. Indeed, successive budgets too heavy inevitably lead you to dark defeat. Also be aware that it will give you the choice of missions to accomplish, and by extension, your priority objectives: will all rely you on military power and defend a base hidden in the desert of Nevada, or prefer to develop new technologies that might be critical to the outcome of the conflict, by securing a site for research in China?


In the end, this XCOM seems sailing towards a serene future (as his alter ego FPS, just take a few months of delay in the view), for little that AI is not found with the IQ of a dead goat, and level design to know take advantage of all the tactical possibilities just to expose. And if adventure you are fans of junk (when it is polished, we prefer the term retro-gaming, seems), be aware that you have the possibility to rediscover the original game on Steam for 5 euros, or take advantage of the many free adaptations made by fans, as this UFO2000 (careful, it stings a little eyes still).

السبت، 28 أبريل 2012

Google wants to mass produce his car without driver

"Kit!" Come seek out me... "." David Hasselhoff is not working in Google (he prefers to sing Ugachaka and eat burgers), but K-2000 has no doubt inspired its engineers.


History to candidates to the presidential agreement on the theme of driving, Google has decided to speed up things with respect to his smart car capable to fly alone. During movement in Detroit, in the US city of industry automotive are where born Ford, General Motors or Chrysler, the Web giant has highlighted the advances and benefits of the autopilot. It must remembered that for a little less than a year six automatic Google cars travel the roads in Nevada where the firm conducted tests to advance his research. And after filing several patents to protect these advances, Google finds it both to a supplementary report.


But before you start the mass production vehicles with automatic operation (the avowed purpose of Google to market the cars for the general public), the firm has yet to demonstrate to the authorities that his car is safer that a vehicle driven manually by an individual lambda. This car packed with technology (cameras, sensors, laser range finder, etc.) should therefore prove himself and, to do this, Google plans to cross the threshold of the million miles rolled by its vehicles without a driver. Currently, ten of these cars drive on highways in Nevada (four new Google Cars have been added recently) and have travelled a total of 250,000 miles.


Google, which took the opportunity to make changes in its system safe, including a system that allows you to disable certain mechanisms to distance for dysfunction, explains that he has not yet finally sealed his plans, and discusses currently with all the automakers before choosing one or more partners for the production of these vehicles without driver.